FriendMotion
-Bringing Motion to Life.
High-precision motion capture, digital humans, and animation production for games, film, and virtual experiences.
Core Services.
Our Strengths.
Global Collaboration.
Working with clients and partners across international markets to support global productions.
Experienced Team.
Our artists and technical specialists bring extensive experience from game and film animation pipelines.
End-to-End Production.
From motion capture recording to final animation polish, we provide a complete production workflow.
Reliable Pipeline.
A structured production pipeline ensures accurate capture data, efficient processing, and consistent animation quality.
Advanced Technology & Studio Capabilities.
Our studio combines industry-leading motion capture technology with experienced artists to deliver high-fidelity animation for games, film, and virtual production.

Motion Capture Systems.
We operate professional OptiTrack motion capture systems capable of recording highly accurate full-body and spatial motion. High-speed camera arrays capture detailed performance data in real time, supporting complex character animation and multi-actor capture sessions.
Virtual Production Studio.
Our LED virtual studio integrates motion capture with real-time rendering to create immersive production environments. Camera tracking data synchronizes with digital scenes on LED walls, enabling interactive filming and multi-camera virtual production workflows.


Production Pipeline.
Our workflow follows a streamlined Capture → Process → Enhance pipeline. Motion data is recorded in our studio, refined through technical cleanup, and finalized by experienced artists to achieve expressive, production-ready animation.
Our Work.
About Us.
Who Are We?
FriendMotion Atelier is an animation and motion capture studio based in Nanjing, China. Our team brings over a decade of experience in game and film production, delivering high-quality performance capture and animation for games, film, TV, and virtual experiences.

Founder & Motion Capture Expert
Bob Jiao
Over two decades of experience in performance capture for film and video games. Bob has led motion capture teams on major productions, including God of War (2018) and Mortal Kombat X, and founded FriendMotion Atelier to deliver high-quality mocap solutions for global productions.
The People Behind Our Work
Meet the Team.
Our studio is composed of experienced animators, motion capture specialists, and technical artists who collaborate to bring creative ideas to life with precision and artistry.

Our Partners.



